Archery Ranges are a defensive building in the kingdom of Thronefall. They can be upgraded twice, and upon construction 4 units are spawned. Units respawn at the archery range slowly during the night and instantly at dawn.
The player can choose 1 out of 4 possible unit-types that are spawned by the Archery Range.
Archery Ranges can be enhanced with the Gladiator School perk.
| Category | Info |
|---|---|
| Name | Archery Range |
| Building Category | Defensive |
| Health Points | 30 | 40 | 50 |
| Units spawned | 4 | 8 | 12 |
| Building Cost | 4 Gold |
| Upgrade Cost Level 2 | 8 Gold |
| Upgrade Cost Level 3 | 16 Gold |
| Type | Description | Icon |
|---|---|---|
| Longbow Archer | Longbows have a very large range, but are quite fragile. Great pick if you manage to keep them at safe distance. |
|
| Crossbowmen | Crossbowmen have a low range, but high damage output. They are armored against ranged attacks. Bonus damage against ranged units. Less effective against flying enemies. |
|
| Hunters | Hunters are fast and effective against monsters. They have self defense capabilities in melee combat, but are vulnerable against ranged units. |
|
| Fire Archers | Fire Archers deal splash damage around their attack target and cause bonus damage against siege engines. |
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You can find Archery Ranges on Nordfels, Durststein and Frostsee.