Strange Statue


General


Strange Statues are a unique boss-battle on the map Sturmklamm. On the final night of the map, the 4 statues on the map awaken and start to attack.


Description


Some speculate they could be part of an ancient defense mechanism? Maybe there is a reason this castle remained abandoned for so long? No... they are just statues...

Characteristics


Category Info
Name Strange Statue
Icon icon of the enemy
Unit Type Boss, Melee, Tower Vulnerable
Preferred Target Player
Targets Player When near

Details


Attack Statistics

Statistic Value
Attacks per second 2
Attack Range 5.5 (Melee)
Projectile Speed 22.5
Base Damage 22.5
Damage vs. King x0.5
Damage vs. Castle Center x0.5
Chase King Time 0s

Details


Dig Attack Statistics

Statistic Value
Dig Cooldown 3-12s
Dig Range 30 (flat)
Dig Speed TBD
AoE Range 5.25
AoE Damage 18

Flat damage is neither melee, nor ranged. Meaning it can not be lowered by melee or ranged resistances.

The damage dealt is calculated with this formula: Base Damage x Type Value 1 x Type Value 2 x ... x Type Value n, where n is the amount of types that the target has (all types that are not provided in the table above have a Value of 1).

Defense Statistics

Statistic Value
Health Points 10000
Movement Speed 6