Buildings are structures in Thronefall that can be built and upgraded by the player during the day.
Buildings serve different purposes: while economic buildings add to your income every day, defensive buildings keep your kingdom from falling at night.
Each building has a certain amount of health points, If the health points reach zero, the building is destroyed (with the exception of barricades, which have 0 Health but are indestructible).
| Building | Neuland | Nordfels | Durststein | Frostsee | Uferwind | Sturmklamm | Wildbach | Moorweg | Freifort | Totend |
|---|---|---|---|---|---|---|---|---|---|---|
| Tower | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| Wall | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| Barricades | ✔ | ✔ | ||||||||
| Barracks | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| Archery Range | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| Hero's Quarter | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| Shrine | ✔ | ✔ | ✔ | ✔ | ✔ |
| Building | Neuland | Nordfels | Durststein | Frostsee | Uferwind | Sturmklamm | Wildbach | Moorweg | Freifort | Totend |
|---|---|---|---|---|---|---|---|---|---|---|
| House | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| Mill | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
| Field | Fields are part of the mill | |||||||||
| Gold mine | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| Harbor | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
| Building | Neuland | Nordfels | Durststein | Frostsee | Uferwind | Sturmklamm | Wildbach | Moorweg | Freifort | Totend |
|---|---|---|---|---|---|---|---|---|---|---|
| Bridge | ✔ | |||||||||
| Royal forge | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
| Blacksmith | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
| Temple | ✔ | ✔ | ✔ | ✔ | ||||||
| Summoning circle | ✔ | ✔ | ✔ |